Redux Dev Log 22/06/2013

by Alex on  June 22, 2013 |
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Today I’ve mainly been working on new missions!

I completed another today, bringing our current total amount of new missions up to four, all completed in the last couple of days.

It’s been a pain trying to figure out X-Ray’s finickity logic scripting issues, but now I’ve got these four down I’m really getting the hang of things.

Etcetera. has whipped up a template to use for custom mission icons (the ones that pop up in the bottom left and during NPC conversations when you get, complete or update a mission) which will help to make things more professional.

Today’s mission was called ‘Steady as she Goes’ – any guesses who the mission-giver is? Answer in the next Dev Log!

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