I’ve been working on another new mission, entitled ‘Degtyarev, P.I.’ – in it, the player gets to solve a little mystery!
This is the first new mission I’ve made where I’ve had to work with getting Stalkers to do actual tasks, so it’s been a good learning experience.
As always with X-Ray, it’s not perfect, but it’s also not done yet so I’ll keep working at it.
We’re starting to establish a ‘minimum’ set of brand new missions for each level – the point at which I’ll be happy to stop making it a priority of development.
We’re not sure how many this will be, but it’s going to be a decent number.
That’s not to say there won’t be more missions in v2.0 than this, but they’ll likely be less prioritised than certain other features.
In other news, we’re still progressing in other areas of development!