•  by Alex on  January 4, 2016 |
    STALKER, Wormwood |

    Welcome to the final Wormwood Status Report of 2015, I hope you’ve had an excellent holiday season and I wish you all the best for 2016!
    This month has seen Wormwood’s participation in its second Mod of the Year event, and thanks to the brilliant community we’ve again ended up in the Top 100 mods of 2015. This year once […]

  •  by Alex on  December 1, 2015 |
    MOTY, STALKER, Wormwood |

    MOTY 2015

    Welcome to the latest Mod of the Year competition!
    Wormwood (competing as our pre-relaunch name, Call of Pripyat: Redux) took the competition by storm last year, sitting firmly within the Top 100 mods of 2014 and narrowly missing out on the coveted Top 5 Upcoming mods of the year.

    This year, we fully intend to give all […]

  •  by Alex on  November 30, 2015 |
    Interiors, Modelling, STALKER, Uncategorized, Wormwood |

    Welcome to the second monthly Wormwood status report! This month has been quite productive despite several distractions from the mod for me personally, as well as most of the team still slowly working on their own stuff.
    Storage – Pripyat Apartments
    Fallout 4 came out this month, and I know I’ve been duti […]

  •  by Alex on  October 29, 2015 |
    A-Life, STALKER, Uncategorized, Wormwood |

    Happy Halloween(ish)!
    I’m going to start doing a monthly status report for Wormwood, as I’ve been neglecting my blog a lot this year! Final exams early this year got me out of the habit, so it’s time to get back into it
    The new Jupiter Factory Workshops
    This month has been fairly slow – a lot of the team have gone […]

  •  by Alex on  January 27, 2015 |
    Redux, STALKER, Wormwood |

    Well, the waiting is over – we’ve finally announced the relaunch of Call of Pripyat: Redux!

    We chose Wormwood as the name of the mod for a number of reasons –

    It’s the translation of ‘Chernobyl’ (Chornobyl), it’s the name of the Red Forest, and it holds biblical/deep rooted connotations of pois […]

  •  by Alex on  December 24, 2014 |
    Games, Redux, STALKER, University |

    Well, it’s been a while (again).
    I had hoped to write more blog posts since my last one (also an apology for lack of posts), but, as ever, life is always getting in the way.
    2014’s been an extremely busy year – I’m in my final year at University, dissertation work (along with all my other assignments) is piling up, […]

  •  by Alex on  April 8, 2014 |
    Redux, STALKER, University |

    Sorry for the absolutely huge void between this and the last post, life has been extremely hectic recently.
    Right now I’m struggling under the weight of several hundred hours of coursework, and not a lot of time to do it in.
    After that come the Summer exams, then finally the bliss of Summer and nothing to do but modding and the like […]

  •  by Alex on  December 13, 2013 |
    Redux, STALKER |

    Just a little sneak-peek today at one of the cool new ideas we’re going to be rolling out in the mod.
    Can you notice what it is?

  •  by Alex on  December 12, 2013 |
    Redux, STALKER |

    A lot has changed within Redux with the jump from v1.0 to v2.0, and features have been announced, renounced and at times, the direction/focus of the mod has certainly seemed unclear.
    I chose the name Redux in homage to the mod for Shadow of Chernobyl that first introduced me to the world of game-realism and high difficulty, and when I fir […]

  •  by Alex on  December 11, 2013 |
    Modelling, Redux, STALKER |

    So, it’s been a while eh?
    Life has been very busy right now, University coursework has been piling up that’s taken up much of my time, as well as some stuff in my personal life, which has combined to create very little in the way of modding time.
    Thankfully, the coursework is now almost all over, Christmas is approaching and t […]