February’s been a slow month in the world of Wormwood. Several team members out of action or very slow this month, combined with the arrival of XCOM 2 (and my subsequent heavy modding of it) has made for less progress than would be ideal this month. That said, here’s what we’ve been up to.
Scripting and Coding
Today’s been very productive – I’ve mainly been working on bringing back an old face to the Scientist’s Bunker in Jupiter, who also has a few brand new missions to hand out, involved with our new mutant looting system! Very exciting stuff!
I’ve also been working on new Redux achievements, although that requir […]
I’ve been struggling with a bug relating to travelling between Zaton and Jupiter using the guide, causing a crash with a generic ‘pure virtual function call’ error.
The bug is intermittent, meaning one new game you’ll get a perfect level transition between Zaton + Jupiter, and starting a new game and trying again m […]