March, 2016

  •  by Alex on  March 29, 2016 |
    Modelling, Redux, Wormwood |
    4
     

    A bit more progress this month!
    Scripting and Coding
    Still very slow in this area, but Spacebrain is back from his month sabbatical hopefully raring and ready to go getting one of our new systems integrated into the engine, as well as fixing up some small bugs with other systems.
    This month we released a video and article detailing Wormw […]

  •  by Alex on  March 2, 2016 |
    A-Life, Missions, Modelling, Wormwood |
    0
     

    February’s been a slow month in the world of Wormwood. Several team members out of action or very slow this month, combined with the arrival of XCOM 2 (and my subsequent heavy modding of it) has made for less progress than would be ideal this month. That said, here’s what we’ve been up to.

    Scripting and Coding
    ThunderFr […]